Blockchain based marketplace for high-quality VR content from the music and entertainment sector
Smart contract blockchain
Audiences attending concerts and festivals are reaching record highs and are expected to generate in 2017 sales above 1,1 bn USD in Germany alone. As venue capacity is limited, concerts of particularly popular artists are sold out in hours if not in minutes. Additionally, access to live concerts is limited by several further factors. Concerts are dominantly performed in selective large cities and economically sound countries leaving fans in rural areas or non popular countries behind. The music industry could generate a substantial amount of higher revenues, if a larger audience could be reached.
ConcertVR seems really unusual and interesting project. It's something similar to YouTube, but in VR format and concentrated on content from various public events - music concerts, sports and so on. Judging by how the industry develops, this project can become successful. Attendance of events is reduced because the content has become available online in very convenient formats. However, the availability of content in the new format will only contribute to this trend. The application of blockchain in the project is very diverse - from the means of payment to the observance of copyright. The main drawback of the project is the lack of a prototype. But nothing on the site gives reason to doubt that it will be released.
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